Amplifier gain: what high and low gain change
Gain is how much an amplifier multiplies the voltage it is given, stated in decibels: +6 dB doubles it and +20 dB multiplies it by ten. It sets the ceiling your volume control works under, and it adds no power or headroom. The right setting is the lowest one that reaches your loudest listening level with the knob comfortably short of the end of its travel.
- By Jakub Charkiewicz
- Published
- Updated
- 5 min read
Glossary definition
- Gain
- The multiplication factor applied to a signal by an amplifier, expressed in dB; proper gain staging is critical for minimizing noise. A higher setting adds neither power nor headroom; it only reaches the same maximum earlier on the volume knob.
What a gain figure means in decibels
An amplifier's output is a larger copy of the voltage at its input, and gain is the ratio between the two. It is quoted in decibels, where voltage gain is 20 times the base-10 logarithm of output over input. At 0 dB, called unity gain, what goes in comes out at the same voltage. +6 dB doubles it, +12 dB multiplies it by four, +20 dB by ten, and the gains of stages in series add up.
The range in real equipment is wide. The Denafrips Hades 12th preamp runs at unity gain by design, so it passes the signal on at the level it arrives and only ever turns it down. The Tonewinner AD-1PA+ power amplifier has 29.5 dB of gain, which multiplies its input voltage by about 30. A headphone amp's gain switch usually picks between two or three fixed ratios by changing the resistors that set the feedback around its gain stage.
Why the gain switch isn't a power switch
Gain, volume and power are three separate things. The volume control is an attenuator that can only take signal away, and gain sets the ceiling it works under: the most voltage the knob can ask for, fully up, from a given source.
Power is voltage squared divided by the load's impedance, so one volt delivers ten times as much power into 30 Ω as into 300 Ω. What an amplifier can deliver is capped by the voltage its supply rails allow and the current its output stage can supply. Gain raises neither limit. It changes how early in the knob's travel you reach them, which is why a knob position means nothing when you compare settings or amplifiers.
Choosing between high and low gain
Low gain suits efficient headphones, IEMs above all, because it keeps noise down and puts normal listening in the middle of the knob. High gain is for headphones that need a lot of voltage for loud peaks, typically low-sensitivity planar magnetics and high-impedance dynamic designs, where low gain can run the knob to its end stop with the music still too quiet. The HIFIMAN EF499 review pairs its low setting with sensitive IEMs and its high setting with demanding over-ear headphones.
Round numbers make it concrete: a DAC with a 2 Vrms output feeding an amplifier with two settings that can swing 8 Vrms.
| Gain setting | Ceiling at full volume |
|---|---|
| 0 dB | 2 Vrms |
| +12 dB | about 8 Vrms |
An IEM that reaches your loudest peaks at 0.1 Vrms needs the volume control to cut 26 dB on low gain and 38 dB on high. The loudness is the same either way, but high gain puts the knob near the bottom of its travel and brings more hiss. A demanding headphone that needs 3 Vrms for the same peaks can't get there on low gain, which stops 3.5 dB short at 2 Vrms. On high gain those 3 Vrms sit 8.5 dB below the ceiling, with travel to spare.
What gain does to noise and channel balance
At the same listening level and short of clipping, a competent amplifier sounds the same on either setting. Higher gain leaves a feedback amplifier less spare feedback to correct its own errors, so distortion can rise slightly, though in a good design it stays far below audibility. What people hear are side effects.
Noise comes first. The gain stage multiplies its own noise along with the music, and in the common layout, with the volume control ahead of that stage, the knob can't take that noise back out. Turn down to a comfortable level and the hiss stays where the gain switch put it, which a sensitive IEM will reveal. The noise floor explainer covers why sensitivity decides it.
Channel balance is second. An analog volume knob is two potentiometer tracks on one shaft, and they match worst in the first part of their rotation. High gain with an efficient headphone forces the knob into that stretch, and the stereo image can drift off center. A stepped attenuator avoids it: the Hades switches a 60-step relay ladder, and its review lists perfect channel balance at any volume among its strengths. The third side effect is level. Compare settings without rematching the volume and the louder one tends to win.
Headroom, and why gain adds none
Headroom is the margin, in decibels, between the loudest peaks your music asks for and the level at which the amplifier clips. You set the volume by the average level, and the peaks sit well above it, about 10 dB on a heavily compressed master and 20 dB or more on a dynamic acoustic recording. Clip those peaks and their tops are flattened, which usually registers first as hardness and lost impact.
Headroom is fixed by the amplifier's maximum voltage swing and the current it can deliver into your headphone. An amplifier that clips at 5 Vrms clips at 5 Vrms on every gain setting. Gain can release swing the amplifier already had, as with the demanding headphone above, but it can't add any. More headroom takes more swing or more current, and doubling the swing adds 6 dB, which is why a balanced output of the same design usually has more.
Setting gain through a whole chain
Gain staging means setting levels so that no stage clips before the volume control has had its say. In software, an EQ boost can push a full-scale track past digital full scale and clip it before the DAC converts anything, so set a negative preamp at least as large as the biggest boost. At the DAC, 2 Vrms from RCA and about twice that from XLR are common. The SMSL RAW-MDA1 goes further, with 5.2 Vrms on XLR, 2.5 Vrms on RCA and 8.2 Vrms from its headphone output, and its review warns that some amplifiers can be clipped if you aren't careful with levels.
On the headphone amp itself, start on the lowest setting. Play your loudest track at the loudest level you listen at, and look at the knob. If it is near the top with nothing left, step up one setting. If normal listening sits in the first stretch of travel, or you hear hiss between tracks, step down. Keep the computer's volume at or near full so the analog control does the attenuating. If you're choosing an amplifier, the headphone power calculator works out the voltage your headphone needs, and the headphone amplifier guide ranks the amps reviewed here.
Reviewed gear that shows this
6 reviews in the catalogue. Every score is anchored to the same published reference list.
What our reviews say about gain
5 reviews raise it in their pros and cons: three lines credit it and two fault it. 4 are shown, each quoted as its review states it.
- Strength:
11 mV/Pa output, about ten times an SM7B, so a budget interface has gain to spare
- Austrian Audio OC16, 8.7/10 - Flaw:
Unity gain only - some amps may need more volume
- Denafrips Hades 12th, 9.0/10 - Strength:
Mic gain and headphone monitoring wheels on the body, no software needed
- FIFINE K688, 7.2/10 - Flaw:
No dedicated gain knob (LEA replaces it)
- Yellowtec PUC2 Mic LEA, 8.6/10
Compared head to head
Comparisons between products on this page, each weighing the two reviews side by side.
Put it to use
Calculator
Will my amp drive these headphones?
How much amplifier power your headphones need to hit a target listening level. Sensitivity (dB/mW or dB/V), impedance, headroom: required mW, RMS volts, and peak voltage swing.
Headphone Power Calculator
Buying guide
Best Headphone Amplifiers
Every headphone amplifier on this list is a HIFIMAN desktop unit with an R2R DAC built in, priced from $299 to $999. Settle first whether the amp has to take a DAC you already own, because only one of the four has an analog input. Then match its balanced output power to the least sensitive headphone you plan to use.
4 ranked picks, led by the HIFIMAN Serenade
Sources and further reading
- Stanford CCRMA: Decibels
Reference · Stanford University
Defines the decibel and shows why an amplitude ratio, such as a voltage ratio, is 20 log10 of it.
- IEC 60268-3: Amplifiers
Standard · International Electrotechnical Commission · Paid full text
The international standard for which amplifier characteristics are specified, and how each is measured.
- Wikipedia: Gain (electronics)
Encyclopedia · Wikipedia
Keep reading
Glossary
Balanced
A signal transmission method using two opposite-polarity signal lines plus a ground; noise induced on both lines is canceled at the differential input.
Full explanation
Glossary
Impedance
The total opposition (resistance + reactance) a speaker or headphone presents to the driving current, measured in ohms and varying with frequency.
Full explanation
Glossary
Sensitivity
The output sound pressure level for a standardized input: dBSPL at 1W/1m for speakers, or dBSPL at 1mW or 1V for headphones. Above roughly 100dBSPL/mW a headphone runs happily from a phone or a dongle; below it, a desktop amp starts to matter.
Full explanation