How distance and room gain shape SPL at the chair
The inverse square law
In free space, doubling distance from a point source costs you 6 dB. A speaker at 86 dB/W/m drops to 80 dB at 2 m and 74 dB at 4 m. A cinema seat at 5 m needs about 14 dB more output than a nearfield chair at 1 m to hit the same level - that's a 25x power requirement, not a doubling. The chart's log x-axis makes the inverse-square line straight; if your curve isn't straight, the chart isn't honest.
Real rooms add room boundary gain: 6 dB in small treated spaces, 3 dB in typical furnished rooms, ~1 dB in large rooms. The room-size pills set sensible defaults; the custom field lets you trim for your actual space.
Stereo pair, headroom, and safe-listening time
A stereo pair sums about +3 dB at the chair (correlated content). Crest factor matters: the peak-SPL line is the average + 6 dB, so a 95 dB average reading means real-world peaks bumping 101 dB. Your amp has to deliver those peaks cleanly - clipping them spells driver damage faster than the peak SPL alone implies.
WHO safe-listening time uses the 85 dB / 8 h baseline with a 3 dB exchange rule: every +3 dB halves the safe duration. 95 dB at the chair = 47 min/day. 105 dB = 4.7 min/day. The safe-time pillar above tells you how long you can listen at the current SPL before crossing the daily-dose line.